Magic the Gathering Blog
Pack 1 pick 1:















My Pick:
Here’s hoping that Salvage Titan wheels. It sometimes does, so it’s not that big a leap of faith.

Pack 1 pick 2:














My Pick:
Okay, Covenant is a little slow in ARC, but the card advantage is overwhelming.

Pack 1 pick 3:













My Pick:
I love me some Necrogenesis. Ranger of Eos may be okay if I can pick up some Court Homonculus, but the Necrogenesis is just straight-out a better Limited card.

Pack 1 pick 4:












My Pick:

Pack 1 pick 5:











My Pick:
What a great Esper pack. Knight of the White Orchard, Executioner’s Capsule, and Sanctum Gargoyle. I take the Gargoyle.

Pack 1 pick 6:










My Pick:
It’s a hard choice – Sanctum Gargoyle or Fatestitcher – but Gargoyle will be the strictly better card in this deck.

Pack 1 pick 7:









My Pick:

Pack 1 pick 8:








My Pick:
I have a couple of red splashes available to me so far, so this is a nice find for pick 8.

Pack 1 pick 9:







My Pick:

Pack 1 pick 10:






My Pick:

Pack 1 pick 11:





My Pick:

Pack 1 pick 12:




My Pick:

Pack 1 pick 13:



My Pick:

Pack 1 pick 14:


My Pick:

Pack 1 pick 15:

My Pick:

Pack 2 pick 1:















My Pick:
I no longer think this was the right pick. Probably Vedalken Outlander or Rupture Spire would have been better, or even Absorb Vis. However, it’s what I took.

Pack 2 pick 2:














My Pick:
The Drag Down is very, very tempting, especially as I have almost no removal so far. However I grab the Strix.

Pack 2 pick 3:













My Pick:

Pack 2 pick 4:












My Pick:

Pack 2 pick 5:











My Pick:

Pack 2 pick 6:










My Pick:

Pack 2 pick 7:









My Pick:
The three picks here are Court Homonculus, Sedraxis Alchemist or Traumatic Visions. I have a lot of success with Visions and Alchemist, but my mana curve suggests playing the Homunculus. I pick the Homunculus. Still don’t know if that was the right choice.

Pack 2 pick 8:








My Pick:

Pack 2 pick 9:







My Pick:
Unsummon fits my deck so well. It’s a pity Unsummon will be so hideously nerfed once M10 is released.

Pack 2 pick 10:






My Pick:

Pack 2 pick 11:





My Pick:

Pack 2 pick 12:




My Pick:

Pack 2 pick 13:



My Pick:

Pack 2 pick 14:


My Pick:

Pack 2 pick 15:

My Pick:

Pack 3 pick 1:















My Pick:
At this point Jenara is a great pick. I can now either splash Red for Grixis Charm and Sedraxis Alchemist or green for Necrogenesis and Jenara. Hopefully the Shieldmage will find it’s way back to me.

Pack 3 pick 2:














My Pick:
Sen Triplets is a fine control card, although Wall of Denial and Sewn-Eye Drake are both good cards as well.

Pack 3 pick 3:













My Pick:
Now I’m just rare drafting.

Pack 3 pick 4:












My Pick:
The Wall is good, but I’m so low on removal.

Pack 3 pick 5:











My Pick:
Very, very happy to see Thopter Foundry.

Pack 3 pick 6:










My Pick:

Pack 3 pick 7:









My Pick:

Pack 3 pick 8:








My Pick:

Pack 3 pick 9:







My Pick:
Sweet, he wheeled.

Pack 3 pick 10:






My Pick:

Pack 3 pick 11:





My Pick:

Pack 3 pick 12:




My Pick:

Pack 3 pick 13:



My Pick:
Go thirteenth pick rare!

Pack 3 pick 14:


My Pick:

Pack 3 pick 15:

My Pick:

This draft converter created by Benjamin Peebles-Mundy.
Visit the draft converter today!
My Deck:
1 x Court Homunculus
1 x Unsummon (works well with Sanctum, Parasitic and Shieldmage)
1 x Zealous Persecution
1 x Thopter Foundry
1 x Ethercaste Knight
2 x Parasitic Strix
1 x Sedraxis Specter
1 x Grixis Charm
1 x Spell Snip
1 x Resounding Wave
1 x Ethersworn Shieldmage
1 x Tower Gargoyle
2 x Sanctum Gargoyle
1 x Esper Cormorants
1 x Faerie Mechanist
1 x Covenant of Minds
1 x Sen Triplets
1 x Deny Reality
1 x Etherium Abomination
2 x Sanctum Plowbeasts
1 x Absorb Vis
1 x Veinfire Borderpost
1 x Unstable Frontier
1 x Grixis Panorama
I like the deck. It’s a little slow, but once online should be able to control the game just fine. Excellent recursion and card advantage through Covenant, Sen Triplets, and two Sanctum Gargoyles.
Match 1, Game 1 – He’s playing Jund, but has a slow start with a couple of Toxic Iguanars. I play a classic game of Esper control, with a lovely play that sees Deny Reality cascade into Tower Gargoyle. I even get to play a Sen Triplets, although my opponent blasts it out of the sky with Branching Bolt. Regardless, an Ethersworn Shieldmage/Sanctum Gargoyle recurrence machine quickly outpaces him and he concedes.
Match 1, Game 2 – He mulls to 5 on the play, I mull to 6. This game it’s clear my opponent is new to the game, especially when he swings in with a Beacon Behemoth into open Shieldmage mana – even though he knows I have the card. I think I suffer a whole 3 points of damage that game as my Sanctum Gargoyle/Sheildmage combo keeps me indefinitely alive.
Match 2, Game 1 – Opponent mulls to 6 and starts slow playing Grixis – I keep a good and, eventually flashing in a Shieldmage to an empty board. I follow that up with Sen Triplets. It survives the round and I steal his Lightning Reaver. With no way of killing the Triplets, and me clearly going to wipe out his hand, my opponent concedes.
Match 2, Game 2 – My opponent starts off with Courier’s Capsule, while I lay down a Court Homonculus and a Veinfire Borderpost. I start getting down flyers fast, starting with a Parasitic Strix, while he goes the hand-killing route of playing a Rotting Rats, likely figuring he has card advantage well in hand. He follows up with a Bloodpyre Elemental on the Strix, but I flash in an Ethersworn Shieldmage, totally blowing that play out of the water. I swing in then play Covenant of Minds. Although it only reveals a Deny Reality and two lands, he ships it and I get 5 cards – all fantastic – instead. Next round I swing in the air. He terminate one of my dudes, but I buff with a Grixis Charm and kill him regardless.
Match 3, Game 1 – He’s playing Bant. He starts slowly, but radically speeds up with a Ardent Plea into a Qasali Pridemage. Possibly the worst thing for me to deal with. I’m struggling, whereas he follows up with a Leonin Armorguard and then Finest Hour. I die shortly afterwards.
Match 3, Game 2 – On tilt because I lost against Bant – BANT! – I get an early Meddling Mage (sideboarded in) naming Qasali Pridemage. Really, what I should have named was Finest Hour, because it comes down and he starts hammering me. I can’t keep up and lose the final match.















My Pick:
Here’s hoping that Salvage Titan wheels. It sometimes does, so it’s not that big a leap of faith.

Pack 1 pick 2:














My Pick:
Okay, Covenant is a little slow in ARC, but the card advantage is overwhelming.

Pack 1 pick 3:













My Pick:
I love me some Necrogenesis. Ranger of Eos may be okay if I can pick up some Court Homonculus, but the Necrogenesis is just straight-out a better Limited card.

Pack 1 pick 4:












My Pick:

Pack 1 pick 5:











My Pick:
What a great Esper pack. Knight of the White Orchard, Executioner’s Capsule, and Sanctum Gargoyle. I take the Gargoyle.

Pack 1 pick 6:










My Pick:
It’s a hard choice – Sanctum Gargoyle or Fatestitcher – but Gargoyle will be the strictly better card in this deck.

Pack 1 pick 7:









My Pick:

Pack 1 pick 8:








My Pick:
I have a couple of red splashes available to me so far, so this is a nice find for pick 8.

Pack 1 pick 9:







My Pick:

Pack 1 pick 10:






My Pick:

Pack 1 pick 11:





My Pick:

Pack 1 pick 12:




My Pick:

Pack 1 pick 13:



My Pick:

Pack 1 pick 14:


My Pick:

Pack 1 pick 15:

My Pick:

Pack 2 pick 1:















My Pick:
I no longer think this was the right pick. Probably Vedalken Outlander or Rupture Spire would have been better, or even Absorb Vis. However, it’s what I took.

Pack 2 pick 2:














My Pick:
The Drag Down is very, very tempting, especially as I have almost no removal so far. However I grab the Strix.

Pack 2 pick 3:













My Pick:

Pack 2 pick 4:












My Pick:

Pack 2 pick 5:











My Pick:

Pack 2 pick 6:









My Pick:

Pack 2 pick 7:









My Pick:
The three picks here are Court Homonculus, Sedraxis Alchemist or Traumatic Visions. I have a lot of success with Visions and Alchemist, but my mana curve suggests playing the Homunculus. I pick the Homunculus. Still don’t know if that was the right choice.

Pack 2 pick 8:








My Pick:

Pack 2 pick 9:







My Pick:
Unsummon fits my deck so well. It’s a pity Unsummon will be so hideously nerfed once M10 is released.

Pack 2 pick 10:






My Pick:

Pack 2 pick 11:





My Pick:

Pack 2 pick 12:




My Pick:

Pack 2 pick 13:



My Pick:

Pack 2 pick 14:


My Pick:

Pack 2 pick 15:

My Pick:

Pack 3 pick 1:















My Pick:
At this point Jenara is a great pick. I can now either splash Red for Grixis Charm and Sedraxis Alchemist or green for Necrogenesis and Jenara. Hopefully the Shieldmage will find it’s way back to me.

Pack 3 pick 2:














My Pick:
Sen Triplets is a fine control card, although Wall of Denial and Sewn-Eye Drake are both good cards as well.

Pack 3 pick 3:













My Pick:
Now I’m just rare drafting.

Pack 3 pick 4:












My Pick:
The Wall is good, but I’m so low on removal.

Pack 3 pick 5:











My Pick:
Very, very happy to see Thopter Foundry.

Pack 3 pick 6:










My Pick:

Pack 3 pick 7:









My Pick:

Pack 3 pick 8:







My Pick:

Pack 3 pick 9:







My Pick:
Sweet, he wheeled.

Pack 3 pick 10:






My Pick:

Pack 3 pick 11:





My Pick:

Pack 3 pick 12:




My Pick:

Pack 3 pick 13:



My Pick:
Go thirteenth pick rare!

Pack 3 pick 14:


My Pick:

Pack 3 pick 15:

My Pick:

This draft converter created by Benjamin Peebles-Mundy.
Visit the draft converter today!
My Deck:
1 x Court Homunculus
1 x Unsummon (works well with Sanctum, Parasitic and Shieldmage)
1 x Zealous Persecution
1 x Thopter Foundry
1 x Ethercaste Knight
2 x Parasitic Strix
1 x Sedraxis Specter
1 x Grixis Charm
1 x Spell Snip
1 x Resounding Wave
1 x Ethersworn Shieldmage
1 x Tower Gargoyle
2 x Sanctum Gargoyle
1 x Esper Cormorants
1 x Faerie Mechanist
1 x Covenant of Minds
1 x Sen Triplets
1 x Deny Reality
1 x Etherium Abomination
2 x Sanctum Plowbeasts
1 x Absorb Vis
1 x Veinfire Borderpost
1 x Unstable Frontier
1 x Grixis Panorama
I like the deck. It’s a little slow, but once online should be able to control the game just fine. Excellent recursion and card advantage through Covenant, Sen Triplets, and two Sanctum Gargoyles.
Match 1, Game 1 – He’s playing Jund, but has a slow start with a couple of Toxic Iguanars. I play a classic game of Esper control, with a lovely play that sees Deny Reality cascade into Tower Gargoyle. I even get to play a Sen Triplets, although my opponent blasts it out of the sky with Branching Bolt. Regardless, an Ethersworn Shieldmage/Sanctum Gargoyle recurrence machine quickly outpaces him and he concedes.
Match 1, Game 2 – He mulls to 5 on the play, I mull to 6. This game it’s clear my opponent is new to the game, especially when he swings in with a Beacon Behemoth into open Shieldmage mana – even though he knows I have the card. I think I suffer a whole 3 points of damage that game as my Sanctum Gargoyle/Sheildmage combo keeps me indefinitely alive.
Match 2, Game 1 – Opponent mulls to 6 and starts slow playing Grixis – I keep a good and, eventually flashing in a Shieldmage to an empty board. I follow that up with Sen Triplets. It survives the round and I steal his Lightning Reaver. With no way of killing the Triplets, and me clearly going to wipe out his hand, my opponent concedes.
Match 2, Game 2 – My opponent starts off with Courier’s Capsule, while I lay down a Court Homonculus and a Veinfire Borderpost. I start getting down flyers fast, starting with a Parasitic Strix, while he goes the hand-killing route of playing a Rotting Rats, likely figuring he has card advantage well in hand. He follows up with a Bloodpyre Elemental on the Strix, but I flash in an Ethersworn Shieldmage, totally blowing that play out of the water. I swing in then play Covenant of Minds. Although it only reveals a Deny Reality and two lands, he ships it and I get 5 cards – all fantastic – instead. Next round I swing in the air. He terminate one of my dudes, but I buff with a Grixis Charm and kill him regardless.
Match 3, Game 1 – He’s playing Bant. He starts slowly, but radically speeds up with a Ardent Plea into a Qasali Pridemage. Possibly the worst thing for me to deal with. I’m struggling, whereas he follows up with a Leonin Armorguard and then Finest Hour. I die shortly afterwards.
Match 3, Game 2 – On tilt because I lost against Bant – BANT! – I get an early Meddling Mage (sideboarded in) naming Qasali Pridemage. Really, what I should have named was Finest Hour, because it comes down and he starts hammering me. I can’t keep up and lose the final match.
Archives
» May 2009
Magic the Gathering Blogroll
Older Archives
The old non-Magic the Gathering related wrongwaygoback.com archives.
Everything on this site Copyright Neale Talbot 2009.
0 Comments:
Add a Comment