Magic the Gathering Blog
Good Games 5k Trial - Gosford
I've been told if I don't blog this, The Pirates will never let it go.
Not that they will anyway, but here goes.
I had woken this morning to a colossal migraine, and to get out of bed pumped half a tab of Nurofen Plus into my gob (don't try that at home, boys and girls). Eventually I got to a point where I was good enough to play.
It was a small crew at the Gosford Good Games for the 5K trial - literally 8 of us. It would be three rounds to top 4, then playoffs from there.
The field was pretty diverse - a couple of Jund, Planeswalker Control, UWr, Boros Bushwacker, Allies and Taronga Zoo. I was pretty confident with that field.
I played a practice match against Grixis before hand and the deck worked like a dream, especially after sideboarding. And then the tourny began.
My first matchup was Jund running Garruk and Eldrazi Monument. I managed to take that one down 2-0, which is what was expected from the deck.
My second matchup was Allies. This went 1-2, and I had little I could sideboard in against it. Allies was super-fast, almost Boros fast. I made a critical mistake in Game 3, throwing a 1-land hand that was entirely removal. If I'd kept it, I could have kept the board clear while I searched for land.
But it was match three that was the major fuckup.
It was Game 1, playing Boros. My opponent had mulled to five, and I was in great form. Board domination. Opponent's hand almost empty. A full clutch.
In response to some major shennanigans on the field, I crack a fetchland, pick up my library, and start searching for a Forest.
No forests.
But I do have my opponent calling a judge.
Because I've picked up the WRONG FUCKING LIBRARY.
That's right, I've turored right into my opponents library. That's tek, right?
Wrong.
I get a game loss - for the record, I should probably have got a DQ. And although I pick up the next game, Boros sweeps me in the third.
I could blame the drugs, but I won't. I'll blame bone-headed stupidness instead.
That said: the deck is good. Here's the changes I would make:
* -3 Bloodbraid Elf, +3 Explore. I always wanted more land. MOAR LAND. And Bloodbraid I rarely wanted to cast. Explore would also fill the 2-drop slot nicely.
* -1 Tectonic Edge, +1 Sejerri Steppe. I think I would of like the ability to instantly protect a Knight (or another creature) using the Knight's fetch ability. Would definitely have swung some games.
* +2 Earthquake or DoJ in the sideboad. The early aggro decks were harder than I thought.
Other than that, the deck is absolutely solid. Pity I'm such a twit.
I've been told if I don't blog this, The Pirates will never let it go.
Not that they will anyway, but here goes.
I had woken this morning to a colossal migraine, and to get out of bed pumped half a tab of Nurofen Plus into my gob (don't try that at home, boys and girls). Eventually I got to a point where I was good enough to play.
It was a small crew at the Gosford Good Games for the 5K trial - literally 8 of us. It would be three rounds to top 4, then playoffs from there.
The field was pretty diverse - a couple of Jund, Planeswalker Control, UWr, Boros Bushwacker, Allies and Taronga Zoo. I was pretty confident with that field.
I played a practice match against Grixis before hand and the deck worked like a dream, especially after sideboarding. And then the tourny began.
My first matchup was Jund running Garruk and Eldrazi Monument. I managed to take that one down 2-0, which is what was expected from the deck.
My second matchup was Allies. This went 1-2, and I had little I could sideboard in against it. Allies was super-fast, almost Boros fast. I made a critical mistake in Game 3, throwing a 1-land hand that was entirely removal. If I'd kept it, I could have kept the board clear while I searched for land.
But it was match three that was the major fuckup.
It was Game 1, playing Boros. My opponent had mulled to five, and I was in great form. Board domination. Opponent's hand almost empty. A full clutch.
In response to some major shennanigans on the field, I crack a fetchland, pick up my library, and start searching for a Forest.
No forests.
But I do have my opponent calling a judge.
Because I've picked up the WRONG FUCKING LIBRARY.
That's right, I've turored right into my opponents library. That's tek, right?
Wrong.
I get a game loss - for the record, I should probably have got a DQ. And although I pick up the next game, Boros sweeps me in the third.
I could blame the drugs, but I won't. I'll blame bone-headed stupidness instead.
That said: the deck is good. Here's the changes I would make:
* -3 Bloodbraid Elf, +3 Explore. I always wanted more land. MOAR LAND. And Bloodbraid I rarely wanted to cast. Explore would also fill the 2-drop slot nicely.
* -1 Tectonic Edge, +1 Sejerri Steppe. I think I would of like the ability to instantly protect a Knight (or another creature) using the Knight's fetch ability. Would definitely have swung some games.
* +2 Earthquake or DoJ in the sideboad. The early aggro decks were harder than I thought.
Other than that, the deck is absolutely solid. Pity I'm such a twit.
Archives
» May 2009
Magic the Gathering Blogroll
Older Archives
The old non-Magic the Gathering related wrongwaygoback.com archives.
Everything on this site Copyright Neale Talbot 2009.
2 Comments:
Can you give an Ally list?
By
Mike, at 6 February 2010 4:27 PM
Don't worry Neale, sometimes you have days like that. Migraine is serious business and I hardly know anyone that could play his A-Game under that conditions.
Popping some of the heavy stuff to pull a Force of Will on it ( Discard half your brain capacity to counter Migraine) definitely doesn't help either.
About the Games, Jund went as expected.
I told you about that I have the feeling someone would play allies and that I'd probably bring 2 DoJ or Earthquakes in SB. Someone always plays allies :P.
Boros Game, thats a great story on its own, tutoring your enemies library is uhm...unfortunate?
Sideboard changes
- 2 BBE + 2 Explore
- 1 Nacatl + 1 Explore
- 2 Luminarch Ascension + 2Doj / EQ
I'm not sure about Steppe, I had better matches with the 3rd Tectonic Edge but that's maybe worth a try.
The deck is pretty solid and I'd probably play it and tweak it a bit more. The 50 games I played vs the current meta isn't really the biggest sample size.
You know I'm a Johnny somehow so in the meantime if you wanna try something ridicolously fun to get over your migraine and the bad day:
The Bazaar Buster
// Lands
3 x Scalding Tarn
3 x Bojuka Bog
4 x Dragonskull Summit
6 x Mountain
7 x Swamp
1 x Lavaclaw Reaches
// Creatures
4 x Bloodghast
4 x Bazaar Trader
4 x Abyssal Persecutor
// Spells
4 x Terminate
3 x Bone Splinters
4 x Act of Treason
4 x Mark of Mutiny
4 x Blightning
2 x Immortal Coil
3 x Bituminous Blast
// Sideboard
3 x Earthquake
3 x Thought Hemorrhage
3 x Goblin Ruinblaster
3 x Gatekeeper of Malakir
2 x Smother
1 x Deathmark
I am sure you can figure out the comboliciousness on your own ;)
Get better soon.
Cheers,
Bjoern
By
HcK, at 6 February 2010 4:36 PM
Add a Comment