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Predicting M11

Everyone loves predictions, right? Mainly because they make a fool of the ones making them. I was taught never to make a prediction, lest I become one of those fools.

However, sometimes it's worth putting your balls on the line a little, even if only to see how well you're on your game.

Over the next few months all eyes will be on Worldwake. But with M11 coming out later this year, now's the time to put a stake in the ground (preferably through the heart of a sparkly vampire) and make some predictions as to what will be in and what will be out of M11.

So here's my prediction for what Rares and Mythic Rares will be in and out of M11, based on the totally unsubstantiated notion that 50% of current cards will stay, and 50% will go.



















OUTIN
Mythic Rares
Bogardan Hellkite
Darksteel Colossus
Platinum Angel
Protean Hydra
Sphinx Ambassador
Time Warp
Xathrid Demon
Ajani Goldmane
Baneslayer Angel
Chandra Nalaar
Garruk Wildspeaker
Jace Beleren
Liliana Vess
Master of the Wild Hunt
Vampire Nocturnus
Rares
Captain of the Watch
Capricious Efreet
Cemetery Reaper
Coat of Arms
Djinn of Wishes
Elvish Piper
Gargoyle Castle
Guardian Seraph
Haunting Echoes
Hive Mind
Indestructibility
Kalonian Behemoth
Lightwielder Paladin
Lurking Predators
Magma Phoenix
Magebane Armor
Mesa Enchantress
Might of Oaks
Mirror of Fate
Planar Cleansing
Polymorph
Royal Assassin
Sanguine Bond
Shivan Dragon
Silence
Traumatize
Warp World
Ant Queen
Ball Lightning
Birds of Paradise
Clone
Elvish Archdruid
Earthquake
Great Sable Stag
Goblin Chieftain
Honor of the Pure
Howling Mine
Hypnotic Specter
Manabarbs
Merfolk Sovereign
Mind Shatter
Mind Spring
Nightmare
Open the Vaults
Pithing Needle
Siege-Gang Commander
Twincast
Underworld Dreams
Dragonskull Summit
Drowned Catacomb
Glacial Fortress
Rootbound Crag
Sunpetal Grove

Points of note:

* I think the new Rare lands are a lock until at least M12. WotC have declared them the new pain lands, and I believe they're here to stay.
* With the Planeswalkers taking up a full five of seven/eight mythic slots to stay, it means either seven or eight of the remaining ten mythics will cycle. I think this is a good thing, with WotC mixing it up with iconic cards from the past (eg. Time Warp) and new mythics (eg. Master of the Wild Hunt). As such I think those iconic cards will likely only get a single season before cycling away again.
* Yes, I think Baneslayer Angel will stay. I think WoTC have no desire to garner the bad will of the people most invested in the game by cycling the Mythic Beast too soon.
* I am unsure if this is really a list of what I think will be in M11, or what I'd like to see in M11. Though they may well be one and the same. After all, why would WotC keep around the cards I don't like?

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